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Work Experience 2002 - 2015, Departement of Computer Graphics and Image Processing, Departement of Applied Informatics, FMFI UK, assistant professor 2003 - 2005, Caligari Corp., consultant 2015 - 2020, VIS GRAVIS, s.r.o., lead programmer Professional Experiences Programming - C, C++ (Visual C++, C++ Builder), C#, Java, JavaScript, Pascal (Delphi), Python, Unity3D, OpenGL, WebGL, Android SDK, GPU, COM, Win32 API, Gecko, Php, MySQL, socket programming ... Geometric Modelling - Parametric and subdivision curves, surfaces, volumes, point clouds, ... Mesh processing - Data structures, deformation, visualization, ... Real-time rendering - Visualization algorithms, shaders, game engines (Unity 3D, ...), graphics hardware, GPGPU, ... Fractal Geometry - Metric spaces, IFS, compression, L-systems, modeling, ... Education 1993 - 1997, Gymnazium Banska Bystrica, Specialisation: Mathematics 1997 - 2002, Faculty of Mathematics and Physics UK, Bratislava, Specialisation: Computer Graphics, Mathematical Analysis 2002 - 2008, external PhD student, Department of Geometry, FMFI UK, Bratislava |